Innocence
CONTROLS:
A/D - Move left & right
SPACEBAR - Jump
Q/E - Switch elements
LEFT CLICK - Fire projectile
Character traits differ based on your selected element
Alov (Fire): Run faster at the cost of lower jump height. Shoot fireballs to light torches.
Dunia (Earth): Slower movement but greater jump height. Place small blocks you can use as a base for reaching higher platforms or activate pressure plates.
Hava (Air): Slightly slower but you can double jump. Shoot gusts of wind to activate fan platforms.
P - Reset
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Status | Prototype |
Platforms | HTML5 |
Author | Puddimasta |
Genre | Platformer, Adventure |
Made with | Unity |
Tags | 2D, elements |