Innocence
CONTROLS:
A/D - Move left & right
SPACEBAR - Jump
Q/E - Switch elements
LEFT CLICK - Fire projectile
Character traits differ based on your selected element
Alov (Fire): Run faster at the cost of lower jump height. Shoot fireballs to light torches.
Dunia (Earth): Slower movement but greater jump height. Place small blocks you can use as a base for reaching higher platforms or activate pressure plates.
Hava (Air): Slightly slower but you can double jump. Shoot gusts of wind to activate fan platforms.
P - Reset
Please share your feedback and fill in this form: https://forms.gle/RMhoS4fLA9JBRM5w9
| Status | Prototype |
| Platforms | HTML5 |
| Author | Puddimasta |
| Genre | Platformer, Adventure |
| Made with | Unity |
| Tags | 2D, elements |
